SWTOR Stats Guide
In this SWTOR stats guide, we will be covering all of the stat-types in-game. In addition to discussing each stat’s function, we will reveal which classes benefit the most from each stat type.
SWTOR Stats Guide Overview
At first glance, it may seem like SWTOR stats are very complicated due to the fact that there are many new stats in Star Wars The Old Republic not previously seen before in MMORPGs.
However, the truth is that SWTOR stats have been simplified to the point where the “best stat” for all classes is always one particular stat. The way this works is that different stats do different things for each class.
For example, the Jedi Knight’s main stat is Strength. Normally, Strength increases your effectiveness in melee combat, but for the Jedi Knight, it also increases the damage of the Jedi Knight’s force abilities. This way Jedi Knights do not have to worry about the willpower stat (which also increases the strength of force abilities).
However, for everyone else (including the Jedi Consular), strength only effects your melee damage and your melee crit rate. As a result, this SWTOR stats guide will focus on the general effect of each stat type in Star Wars The Old Republic.
Class Specific SWTOR Stat Guides
Since each class has different needs depending on which advanced specialization you pick and what role you want to fill, we have begun adding stat guides for each Star Wars The Old Republic class:
- SWTOR Jedi Knight Stats Guide
- SWTOR Sith Warrior Stats Guide
- SWTOR Sith Inquistor Stats Guide
- SWTOR Jedi Consular Stats Guide
- SWTOR Bounty Hunter Stats Guide
- SWTOR Trooper Stats Guide
- SWTOR Imperial Agent Stats Guide
- SWTOR Smuggler Stats Guide
SWTOR Stats Guide – Primary Stats
There are 7 primary stats in SWTOR: strength, presence, aim, cunning, endurance, willpower, and expertise. Here are their functions:
- Strength -Increase damage dealt in melee combat and also increases your critical hit chance with melee attacks. This is the primary stat of the Jedi Knight and Sith Warrior.
- Presence – Increases Companion Health, Damage, and Healing. This stat only effects your companion’s strength, and is ideal for soloing sets.
- Aim – Increases ranged damage dealt and increases your critical hit chance with ranged weapons. This is the primary stat of the Trooper and Bounty Hunter.
- Cunning – Increases damage dealt with technological abilities. This is the primary stat of the Imperial Agent and Smuggler.
- Endurance – Increases your total health and your health regeneration rate.
- Willpower – Increases the damage dealt and healing strength of Force abilities. It also increases the critical hit rate of force attacks. This is the primary stat of the Sith Inquisitor and Jedi Consular.
- Expertise – Expertise increases the amount of damage and healing you do as well as reduces the amount of damage you take in PvP combat. This is a stat that appears on every PvP set.
Secondary Stats
Nearly all of your leveling gear will consist of nothing but your class’s primary stat plus endurance. However, as you reach a higher level and get access to high-end gear, more and more stats will start making an appearance.
Here is a running list of the different secondary stats you can get in the game and what they do:
- Absorption – Increases the strength of your shield, allowing it to absorb more damage.
- Accuracy Rating – Increases your chance to hit with attacks. Once you reach the hit cap, accuracy starts reducing enemy armor or resistance (for spells). Any class which melees or uses regular ranged attacks will want to take this to a minimum of 105% for full accuracy and at least some armor reduction.
- Alacrity – Alacrity rating is a haste effect. It does seem to reduce the global cooldown on some channeled spells (even those that are only 1.5 seconds), but it does not seem to help for instant attacks. Not sure if this is a bug or if it just requires a lot of alacrity to get a noticeable difference in this area.
- Armor – Armor reduces the amount of damage you take from kinetic (i.e. melee hits, many Jedi force abilities) and energy attacks (i.e. blaster fire, force lightning attacks). Armor does not reduce the effect of attacks which deal Internal or Elemental damage.
- Critical Rating – Increases your likelihood to get critical hits with every type of ability (i.e. melee, force, heals, etc.)
- Defense Rating – Increases parry and deflect rates. Deflect is simply parry for ranged attacks.
- Force Power – Increases the strength of force abilities (both offensive and healing).
- Power – Increases the strength of your all attacks, whether they be force attacks or non-force attacks, or even melee hits. It is a powerful stat but does not appear often.
- Shield – Increases the chance for your shield to become active during an attack.
- Surge – Increases your critical hit bonus – i.e. crits do more bonus damage than normal hits. This is a weak stat with weak gear, and gets much better as your crit and gear increase in strength. It is also better for PvP since burst damage is important when it comes to taking out enemy players.
- Tech Power – Increases the strength of tech abilities (both offensive and healing).
SWTOR Stats Guide Conclusion
In general, most gear in SWTOR is intelligently budgeted and you will not find yourself ending up with gear not built for your class. It is the recommendation of this SWTOR stat guide to remember to focus on your class’s primary stat first. As you get better and better gear, things like accuracy, critical rating, and alacrity become more valuable. The stronger your base stats are, the stronger these secondary stats get.
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